Sunday

Meet the 2090 Team!


Ezra Wurtzel – Team Captain

Kylie Swider – Electrical Captain

Chris Mooney – PAWS, Electrical

Tyler Alcover – PAWS, Electrical

Jacky Yu – Fabrication Rocket Grunt

Brandon Zunin – Fabrication, Electrical, Safety

Ryan Kortuelesy – Fabrication Rocker Grunt

Nolan Chun – Safety Captain, Workshop Manager

Kieter Reuzet – Fabrication Rocket Grunt

Jason Fujita – Fabricaton Rocket Grunt

Connor Douglas – Nothing Electrical Rocket Grunt

Sebastian Selarque – CAD/Animation Captain

Chris Swider – Everything Rocket Executive

Michael Tome – Fabrication

Jasmine Harris – Rocket Grunt

Elasia Hamilton – Rocket Grunt

Ryan McMichael – Rocket Grunt

Sayumi Chico – PAWS

Karen Chan – PAWS

Sunday

Week 5

From Aaron: This shows the pathway frisbees follow through the robot. The view helped us understand and analyze possible conflicts.

Here's another image of the robot with super structure:



  • Oliver, Kiana, and Chris attached secondary winch to robot,
Lauren made new “deployment arms” for the primary hook, and Ezra updated LabView.

Week 4

Here's a new mod intended to allow the clam to open for top loading. This includes a funnel to guide discs in. Closing the clam bring the belts into contact with discs and lowers the funnel which also serves to keep discs in line with the shooter wheel. 
(Click on picture for a bigger image)

This is the closed, shotting position.



Week 3

Students reassembled and moved the goals which had been constructed last weekend. The frisbee capture “wiskers” were tested with very encouraging results. The frisbee launcher test was not as successful; indicating the need for a more powerful motor to increase the force on the disk. We loaded Launch and capture test videos onto 2090 Ning site. And Aaron received Banebot wheel assortment, but we're still waiting for 550 motors, and more wheels.
This is the basic superstructure

Saturday

Week 2


Keith made a Sketch-Up of a complete model.

From Aaron: This is a great attempt to incorporate many promising design elements of high interest to us.  It includes a floor level disk pick up (dust pan and roller), and a hopper for accepting disks from the feeder wall slot.  All discs enter a tall hopper stack where they are lifted vertically and loaded horizontally into the launcher.  It also has a concept for lifting the robot on the pyramid.
Of course, many details need to be fleshed out, but this is certainly helpful.

For a Harvester, we have come up with this...


From Scott: The length can be adjusted, but it's good to know that the mechanism can be inside the fram a bit. If the delivery end of the harvester is not too high, we can probably shorten the length of the conveyor. Michael and I were worried that the angel of the conveyor was going to get too steep if it was short. That's also one of the reasons we were entertaining the idea of a suction cup (Venturi) mechanism. No conveyor, but a straight lift and load.



Mechanisms can be compacted or scooted into the frame so as not to stick it out too far. We will try to integrate this idea in a meeting later.


Also, we are thinking about aiming for the long frisbee throw. Here is a Sketch-Up of what it would look like:


With the robot in one of the possible launch positions the shot at the upper goal is 38.5 feet, with a 10.6 degree climb from 20 inches above the floor to 8ft. 6inches at the goal.

Week 1

     Today Nolan and his dad brought in a polar shooter prototype we build and tested at home. It performed great with the stiffer game disks (compared to the one we have at home). However, it uses a bicycle wheel which is pretty bulky. They then continued construction on another polar mechanism using a smaller 8" wheel. They hooked that up to a CIM and tested it for a while. Results were pretty good with this new prototype but improved even more so when Mr. Herbert camped on a strip of rubber wheel treads to the curved guide (something important to note for further construction).